Unreal

Ford Expedition

Natural landscape

Technology

Unreal

What I did

Environment Design

Modelling

Texturing

Agency

Digital Giants

Client

Ford

Industry

Automotive

Technology

Unreal

What I did

Environment Design

Modelling

Texturing

Agency

Digital Giants

Client

Ford

Industry

Automotive

This environment, due to its simplicity, did not require any procedural generation and was created directly in Unreal Engine. To showcase the entire expanse, I used a few small hills here and there to save on vegetation scattering and create more depth.

This environment, due to its simplicity, did not require any procedural generation and was created directly in Unreal Engine. To showcase the entire expanse, I used a few small hills here and there to save on vegetation scattering and create more depth.