Unreal
Ford Expedition
Natural landscape
Technology
Unreal
What I did
Environment Design
Modelling
Texturing
Agency
Digital Giants
Client
Ford
Industry
Automotive
Technology
Unreal
What I did
Environment Design
Modelling
Texturing
Agency
Digital Giants
Client
Ford
Industry
Automotive
This environment, due to its simplicity, did not require any procedural generation and was created directly in Unreal Engine. To showcase the entire expanse, I used a few small hills here and there to save on vegetation scattering and create more depth.
This environment, due to its simplicity, did not require any procedural generation and was created directly in Unreal Engine. To showcase the entire expanse, I used a few small hills here and there to save on vegetation scattering and create more depth.