Unreal
Natural landscape
This environment was created directly in Unreal Engine. We developed it in a way to seamlessly merge with the dome to save on performance. Instead of scattering vegetation across a vast field, we used techniques like adding hills to avoid doing so.
Application
This environment has been used in the hero section of the Hyundai website
https://www.hyundaiusa.com/us/en/vehicles/tucson-hybrid