Houdini + Unreal + Speedtree
Procedural landscape
Video Animation
I created this environment during my work at Digital Giants. The client requested to recreate an existing location, so I made this environment using Houdini and LiDAR point cloud to recreate the background environment as faithfully as possible to the real location. Instead the foreground, it was the result of my creativity.
Environment 360
Making of
Final application
This environment has been used on a 360 spin gallery on the Hyundai website:
https://www.hyundaiusa.com/us/en/vehicles/santa-fe/gallery#media360Spin